is majora's mask harder than ocarina of time06 Sep is majora's mask harder than ocarina of time
felt more comfortable challenging them right out the gate. Zelda: Ocarina Of Time Vs Majora's Mask - Game Rant features the same Link the lead role albeit starring in a far more intimate story. Majoras Mask seldom shows Ocarinas generosity or restraint, and its all the better for it. Save my name, email, and website in this browser for the next time I comment. In spite of the Nintendo 64s lack of third party support and poor sales when compared to both the NES & SNES, the sheer strength of the N64s best games were enough to keep it afloat. Its also worth mentioning how the Stone Tower Temple demands more out of puzzles than usual. Zelda: Every Mask In Both Ocarina of Time & Majora's Mask Compared Majora's Mask isn't just great because it's different though it sticks out even among its odder brethren. A Winner Is You Podcast Episode 60: The Video Game Draft 2004. Each day in Termina is radically different from the last. It's unforgettable. Basically every single NPC in the game is connected to some side quest, all of which offer Link a reward. Majora is better though. The characters are the same from OoT but in this warped reality that really forces you to not only understand their motivations, fears and desires, but brings you so close to their experiences that you actually become them. The Legend of Zelda: Majora's Mask is the weirdest game in the Zelda series. Players with a keen ear will recognize that the Stable . Parts ofboth games can be some of the most fun andscariest moments in N64, and there are many other ways they could be compared. Similarly with Links Awakening, a game that makes use of A Link to the Pasts imagery for thematic purposes but is otherwise a completely standalone adventure. Majoras Mask uses its opening to establish Clock Town as a safe haven and Termina Field as a dangerous setting. The Switch version of Ocarina of Time isn't a remake like the 3DS version, so one can't expect a complete overhaul, but there was a lot of room for improvement that wasn't implemented. I get the urgency in the story and liked the sense of despair, but still I felt a little too rushed. That you need to repeat the same three days over and over again means, well, you essentially fail often. Its often argued that the games slow text speed is a fault, but consider how it accents the cinematography in any given scene. Ocarina of Time - Zelda Dungeon Wiki, a The Legend of Zelda wiki As we explain in the video above it's hard to argue that Majora's Mask is an inherently better game than Ocarina of Time. That said, its not as polished as ocarina in comparison. Dungeons are dense and feature puzzles which genuinely force players to think about the box. I remember being on the fence about it back in the day and then I saw Deku Link and I bought it 15 mins later. Between you and I, you're probably wrong . Ocarina had all the classic fantasy narrative, the original character . Stray Fairies downplay empty rooms & empty space inside of dungeons. Sure. Fury of the Gods: 15 Easter Eggs You Missed, Comparing BOTW's Paraglider To Pokmon Legends: Arceus' Hisuian Braviary, Every Way Age of Calamity Might Ruin BOTW 2's Story, Zelda: Majora's Mask On Switch Has Lag On Purpose. A direct sequel to Ocarina of Time, Majora's Mask features the same Link the lead role albeit starring in a far more intimate story. Animal Crossing: New Horizons guide - Jolly Redds art, real or fake? Contents Doubly so as Nintendos intent was always to expand on Ocarina of Time through the Nintendo 64DD. While Majoras Mask doesnt have as many dungeons as Ocarina of Time, what four dungeons the game does have are incredibly well designed. simply knows to let players breathe. Alex has been churning out videos on our YouTube channel for blinkin ages now. The game is plagued with input lag and overly sensitive controls just as re-releases on past consoles such as the GameCube have. While the script isnt as thematically cohesive as Ocarina of Time, its considerably more emotional and tackles themes of death, grief, & loss with a tact even modern games often lack. It is a fetch quest that endlessly repeats, and punishes you for your lack of attention to detail of that fetch quest. Majora's Mask was a horrifying and frightening story filled with grotesque imagery like the giant Moon and its sneering face. Majora did something interesting with that achievement. A crate is placed conspicuously on top of a pillar? Both titles were in development simultaneously, originally for the Nintendo 64s Disk Drive add-on, with Gaiden specifically stemming from Eiji Aonumas disinterest in remixing Ocarina of Times dungeon design for Ura Zelda. Majora's Mask embraces individuality on a level. By the time Link becomes an adult, hell be dealing with Stalfos and Iron Knuckles. This only applies to the original Nintendo 64 release as Majoras Mask 3D made negative changes to the bosses across the board. That didn't sit well with me. And while it may have more things to do and interesting/weird stuff, it's not as memorable as Ocarina. Features like the hookshot feel much the same as they did before, and the controls, laggy as they are, are comparable to the original version and past re-releases. Certainly not one of the best Zelda Games made. Both are great. Required fields are marked *. And nobody cares which one you prefer. One only need play through Ocarina of Time to understand the poignance video games are capable of pulling off in their storytelling. For its time, Ocarina was a 10. The 3DS Majora's Mask version is way more accessible imo and the quality of life improvements are great. Arrows as sole dungeon items also relegate the rest of Links equipment to out of dungeon setpieces, often leading into Temples themselves. Iron Knuckles simply cut through an obscene amount of Hearts and actually gain a speed boost once Link has dealt enough damage. Majora's Mask - Zelda Xtreme s greatest strength is without a doubt its pacing. It means making a personal connection, it means caring, on some level. Please enter a valid email and try again. Ocarina kind of ticked me off with that water level. Ocarina of Time and Majora's Mask are the two Zelda games that set the standard on what 3D Zelda currently is. I played both on my 3DS, they were the second two Zelda games I played after A Link Between Worlds. Which is why people are coming around to the fact that oot was just 3d alttp for hand me down gamers who's older siblings moved onto playstation. & judging by sales as well..well let's not do that because of all the remasters, it seems SS HD the "worst" remake of the worst 3d Zelda (perhaps worst mainline Zelda), is on track to resell the most. both are still better than wind waker by virtue of not having a needlessly tedious overworld. Majoras Mask still sits in my rotating top three zeldas. Majora's Mask is more complicated. Ocarina of Time isnt balanced with players getting many optional Hearts in mind, but Majoras Mask actually is. It's the Groundhog Day of video games. All rights reserved. . s smaller scope allows the narrative to focus on character beats with a bit more care. While Ocarina/Majora's Mask were pioneers and have earned their place in gaming history, they have long since been trumped by too many modern games. i think they fit well as companion pieces. It looks sharper and more clear, but transparency is an issue, as it is with many Switch ports of N64 games. Ocarina was trying to figure out 3D adventure for the first time on consoles. And I can appreciate it for that. Wizzrobes appear yet again as MMs most recurring mini-boss, but theyre also an important test of your marksmanship. They are infinitely better 2D Zelda's than Link's awakening. If I were throwing in my two cents, I'd say Majora's Mask is the more . Theres no better actualization of Majoras Masks design philosophy than the Stone Tower Temple, arguably the hardest dungeon between OoT and MM. Reddit, Inc. 2023. Eh I dislike both Majora's and BoTW but still find Zelda 2 one of the best. That's my theory anyway, checks out for me. Players need to go through the four dungeons in order, but what they do in between is totally up to them. Orarina of Time and Majora's Mask are two classic Legend of Zelda games that have been adapted to the Nintendo Switch, but only one can reign supreme. is a fairly easy game in the grand scheme of things, it does manage to feature some challenging mini-bosses. Well, that's like your opinion man.I prefer Ocarina. always knows how to reward and value a players time. And that is supported in the gameplay itself. The Hero of Time does slay a being of evil in this game, but through his interactions with other characters arise themes of friendship, death and identity that are rarely explored in other games. Link cannot fly his Loftwing at night, and cannot find a bed on The Surface.This means that The Surface can never be explored at nighttime. I think OOT has stronger story content and a better looking overworld, and MM has a really creative story for Zelda standards as well as a good amount of side content via masks/heart pieces. As long as the Ocarina vs. Majora debate has existed, gamers have noted that the nine dungeons in Ocarina of Time far outweigh Majora's Mask's four. Pretty soon the hot take is going to be that Oot > MM. I do prefer OoT myself because the time limit and losing stuff upon a time reset in MM is really annoying and OoT will always be that special Zelda game to me. What Zelda History May Tell Fans About Breath of the Wild's Sequel, Twinmold, the boss of the Stone Tower Temple, Breath of the Wild Glitch Lets Players Start Game with Bow of Light, How Playable Zelda Could Shake Up Breath of the Wild's Sequel, Why Silent Video Game Protagonists Remain Popular, How to Play Poker in the Original Red Dead Redemption, 10 Surprising Ocarina of Time References in Tears of the Kingdom. Bless em.). Ocarina of Times greatest strength is without a doubt its pacing. Search Guides News Content Social Community Am I the only one who feels this way? Before stepping a single foot in Woodland Temple, Link needs to rescue the monkey in the Deku Palace. Oot is an 7/10 game. With. It's quite surprising that this children's game has so much death in it. 10 mrbuttersoft 1 yr. ago I took that out lol. Reddit, Inc. 2023. The reason thatOcarina of Time loses on the Switch is thatMajora's Maskstays true to what made the original so great, andOcarina of Timelaunched with multiple issues. Thematically it's one of the most mature games I've ever played, right up there with DDLC and Celeste. There's almost no question that the land of Hyrule is larger than Termina. When I play a Zelda game I want to play as Link. I also hated all of the bosses except of Majora itself. Orarina of Time and Majora's Mask are two classic Legend of Zelda games that have been adapted to the Nintendo Switch, but only one can reign supreme. It was my first zelda ever. What's wrong with liking MM over OoT or vice versa? I know this isn't internet hyperbole etiquette, but I want to give proper respect to Ocarina of Time. It's the reason why I like MM more. Majoras Mask VS Ocarina of Time? Understandably, Nintendos ambition in transitioning the medium from 2D to 3D came with restraint towards difficulty a necessity as games like Super Mario 64 and The Legend of Zelda: Ocarina of Time introduced audiences to 3D game worlds that had depth beyond their three-dimensions. For goodness sake your most valuable tool in this game is a notebook that allows you to keep track of your long list of fetch quests. Stray Fairies also lend greater value to chests, replacing the often useless Rupees that littered Hyrules chests. Come on. Racing to progress the story before time runs out and Link is forced to restart the clock to the first day is nerve-wracking in a way that players of the classic version may remember. Ocarina Of Time Or Majora's Mask: Which Zelda Game is - TheGamer Ocarina of Time also had multiple issues surrounding reflections and fog, among other things, on launch that were only recently fixed. do you think RPG players are playing for the gameplay alone? Nowadays when I play OoT, the dungeons are my least favorite part of the game since there isn't much freedom to how you can complete them. Ocarina took the best of Link's Awakening and ALttP and introduced so many cool real life stuff. s four dungeons have a difficulty curve closer to the Spirit Temple than the Deku Tree. Horribly dated graphics aside, the game has really weak combat and poor overall controls, is overloaded with repetitive fetch quests, and has dungeons that are either uninspired (e.g., the Shadow Temple) or theoretically interesting but just really frustrating in execution (Water Temple being the prime example). NXpress Nintendo Podcast 330: Nintendo Direct June 2023 Reactions! Zelda: 10 Ways Majora's Mask References Ocarina Of Time - TheGamer It's not a bad game, it just doesn't deserve most of the praise it gets. In doing so, the game is not only a refreshing change of pace, it's able to explore its themes thoroughly. And you can re-fight bosses for fun, which you can't do in Ocarina. I say OOT has both . Where Navi was helpful to the point of being annoying in Ocarina, Tatls resemblance to her predecessor ends in that theyre fairies. Well Ocarina of Time is the journey and Majora's Mask is just the side-quest so it doesn't really matter which one anyone prefer. Recently, it came to Nintendo Switch as well. Glad everyone here likes it, but man MM and OOT are classics, but why isn't Nintendo releasing the remastered 3DS versions, or better yet, making remasters for the Switch. The gameplay felt reputative to me. Video: Some Of Us Prefer Zelda: Majora's Mask Over Ocarina Of Time They are both great games so just live that way. I would love an expanded on Majora's Mask style Zelda game. It's a simple narrative about good and evil, and you play the chosen one as he adventures to right all the wrongs of the world by conquering bosses and besting dungeons. It just feels fuller and more alive, imo. I wasn't a big fan of OoT but I'm looking to try out MM eventually. The three-day cycle is ironclad. has one of the best set of dungeons in the entire franchise. Majora's Mask is more like an avant-garde Hungarian short film about the illegal taxidermy trade in comparison, but damn it if we don't we want to learn more about this dark and grizzled underground commerce. Ocarina of Time is a pleasent memory I don't think much about, but I will catch myself reflecting on the story of Majora's Mask. Singapore seems notable. Why is Majora's Mask 3D so expensive but Ocarina Of Time 3D is really RELATED:10 Of The Best Exclusive Games Trapped On The GameCube. Your email address will not be published. It's possible that it's only due to Switch emulation improving over time, butMajora's Mask is still the superior classicLegend of Zelda port. At the end of the day, it's difficult to say whichZelda game is best, even when it's only on the Nintendo Switch. The first game of its kind, Ocarinas low level of challenge was as necessary as it is reasonable. Both are great games and the portable versions were great updates. On day one, late at night, you can help save Romani Ranch from ghostly space invaders. I like how you have to consider them as a whole thing instead of just separate rooms. I was already playing many bangers by time oot released that the importance of the title was it merely was a 3d Zelda that made a lesser story to that of alttp. I know these games are famous and have a lot of fans.but unfortunatly i dont like both Youre high if you think that game is better than OOT. Though I'll say I have trouble replaying MM after my first full playthrough of it on 3DS. Ocarina of Time ive beaten of the 3ds remake but ive never played Majora's Mask so i can't say if it's better or not but plan on playing it soon. Related: Breath of the Wild Glitch Lets Players Start Game with Bow of Light. Also, it recycles too much from the previous one. Next: Zelda: Majora's Mask On Switch Has Lag On Purpose. Tatl is actively unhelpful and outright belittles Link for having the audacity to ask her for advice. Theres a naive happiness to the first day thats dampened by the rain on the second day, only to succumb to pure terror on the third day. A giant, menacing moon threatens to crash down and end the world and it does, like clockwork, on every third day. It's a beloved classic, and a truly fantastic piece of game design. White Wolfos regularly pop out of the snow regardless of the time of day in Snowhead, replaced by normal Wolfos once spring returns. It's especially touching, given that, if you've played Ocarina, you've seen all these people before. Getting used to Termina enough to navigate and find masks on your own is something that needs to be built up to. made negative changes to the bosses across the board. I will say I really enjoyed the Spirit Temple (and it made me wish they had used the time-travel mechanic much more widely throughout) and the Gerudo Valley theme may be the best Zelda music ever written, but aside from those bright spots, the game was not great - probably a 6 out of 10 for me. As finding every Stray Fairy in a dungeon is optional, they can get away with being tied to harder puzzles than those mandatory for completion. Zelda: 10 Things You Didn't Know Were Cut From Majora's Mask Reverting the Temple back to its original state is even necessary for finding each Stray Fairy. The Legend Of Zelda: 20 Ways Majora's Mask Is Better Than Ocarina Of Powered by the love of gaming! Theres a naive happiness to the first day thats dampened by the rain on the second day, only to succumb to pure terror on the third day. MultipleZelda games feature different versions of Skull Kid, but the classic inMajora's Mask is just as wicked as ever. It is a treasued item passed down by the Royal Family of Hyrule with the ability to alter time and space through music. Ocarina of Time is the definitive Zelda adventure, setting up Majora's Mask to subvert it. In the end, it all comes back to Aonuma. Ocarina paved the way for 3D Zelda, but Majora hit me emotionally in a way no game really has since. For more information, please see our think the headline/video title here is a little ridiculous, but not as ridiculous as having a meltdown over someone thinking majora's mask is better than OOT (let alone giving someone the business for having an emotional attachment to a game, which literally everyone who plays games has had at least once), for what it's worth, they're both fine games, they just do different things. Unless it's a competitive game, video games were made to showcase both since the infancy of game development. The Forest Temple has the Poe hunt, the Water Temple is layered through water, and the Spirit Temple requires players to visit it as both young & adult Link. He's always thinking about what re(n)trospective he's going to write next, looking for new series to celebrate. It was in 98, and it is now in 2022. It's also the best, even better than its obvious inspiration, Ocarina of Time. @iLikeUrAttitude Yeah but Windwaker is still a kiddy kid's game. Absolutely true. It's commonly found in S rank of many a tier list, and to deny its impact on gaming is akin to sacrilege. Majora's Mask was released on N64 a few years later and is set in Termina instead of Hyrule. As there are many tasks to accomplish outside of the main story, Majora's Mask offers a higher replay value than Ocarina of Time. Each major region in Termina has a Great Fairy whos been split apart by Skull Kid, with their 15 Stray Fairies scattered across Terminas four dungeons. I mean I can understand preferring one over the other, but why trash the other? N64 was better with both of them rather than just 1 of them, regardless of which one, It's been years since "Ocarina Of Time is the best Zelda" stopped being such a unanimously agreed-upon opinion so there are definitely a lot more people going around saying Majora's Mask is the better title. This isnt a bad thing by any means, however. I absolutely love it. Why Majora's Mask Is Better Than Ocarina of Time - KeenGamer Navi was almost cut fromZelda'sOcarina of Time, and some wish that she was. It's like apples to oranges. While the script isnt as thematically cohesive as. I replayed OoT in Master Quest mode, although I don't remember if I ever beat it. Being able to flip a room upside down at any given moment forces players to be fully aware of the 3D space theyre in. A weekly roundup of the best things from Polygon. Luckily, I'm not one of those edgy hipsters. Also, the whole darker, weird theme of the game fits the series fantastically. Majoras Mask isnt interested in teaching audiences how to combat a 3D world. Zelda: Every Ocarina of Time Character Reused For Majora's Mask Its story and themes resonate loudest when youve already played Ocarina of Time, which the game expects you to have done. A few rooms inside the inverted Temple need to be flipped strategically so Link can avoid taking damage or properly solve a puzzle. The Forest Temple has the Poe hunt, the Water Temple is layered through water, and the Spirit Temple requires players to visit it as both young & adult Link. The game is at its best when indulging in Terminas many side quests. What is asset analysis, and why is it not mentioned on Ocarina of Time's page? Being a hero is more important than just saving the world. After completing the main event, there's always more to come back and uncover. In its imagery, in its weird but consistent logic, in its charming, odd characters. The best way to beat the boss is by keeping Link in giant form as long as possible. Also, why is it bad to prefer story over gameplay? On a gameplay level, Ocarina of Time simply knows to let players breathe. Majoras Mask isnt Ocarina of Time 2, but it still takes its role as a direct sequel deathly seriously more so than any other Zelda. Majora's Mask makes brilliant use of Ocarina's art assets. you could just as easily argue a story is a useless vessel for both of those things, and it would ring the exact same way as what you're saying. Ok confession. Majora's Mask was ironically more unique though, since OoT just seems like the Zelda formula perfected, while MM was a twist on convention. Majora's Mask has some of the hardest heart pieces to get in The Legend of Zelda History. Majoras Mask also uses linearity to its advantage. Although the debate betweenOcarina of Time andMajora's Mask could possibly go on forever, limiting it to how good they are on the Switch specifically can help make it easier. Theres a commitment to movement to stillness thats unseen outside of theater. A classic Legend of Zelda game, Majora's Mask, recently released on Nintendo Switch, but whether or not it's better than another, Ocarina of Time, is a matter of debate. Thematically rich, Ocarina of Time tells a classically epic story about the passage of time, what it means to leave childhood behind, othering, and the weight of being a hero. Overall, Majora's Mask is one of the best games in N64, as well as one of the greatest games in general. Ocarina of time, Majora's mask, A link to the past, A link between worlds, Wind waker and BOTW are all perfect games in their own way. Its often argued that the games slow text speed is a fault, but consider how it accents the cinematography in any given scene. Underwater jars lurking in hard to reach places? Listed below are all Ocarina Songs, how to acquire them, as well as their uses. Not sure why Nintendo isn't releasing ports of the 3DS versions instead of this. Theres no guarantee that youll comfortably find every Stray Fairy blindly going through a dungeon for the first time, but its always worth the effort. To add insult to injury other Zelda have done it better since. The game was released on October 26, 2000 (earlier in some places - I remember getting my copy almost a week early after I came home from school), and takes place just days after Link defeats Ganon at the end of Ocarina of Time. Every Game in The Legend of Zelda Series, Ranked from Worst to Best, A Winner Is You Podcast Episode 54: The Video Game Draft 2002, A Coveted Wind: How The Wind Waker Gave Ganondorf Depth, The Legend of Zelda: The Wind Waker and the Call of the Great Sea, The Wind Waker and Moving on from the Past, 20 Years Later, Wind Waker Link is Just the Best, The Legend of Getting Lost: Exploration in Old-School Zelda to Breath of the Wild, Your email address will not be published. Woodfall Temple doesnt even feel like an introductory dungeon, already expecting players to know how to platform by auto-jumping, where to shoot with the Bow to unlock doors, and what to do with movable blocks. It was originally conceived of as a side story to Ocarina, a pseudo-sequel, and it was set in the bizarre parallel universe of Termina. Majora's Mask is what happens when talented, acclaimed game designers use existing assets and design elements and reconstruct them in new, meaningful ways. The Stone Tower Temple is 12 dungeons in the making, a swan song for The Legend of Zelda on the Nintendo 64. Majora's Mask is colorful and has far more light moments than its predecessor. Links time in Termina is considerably more difficult than it was in Hyrule, but not randomly so. Something went wrong. OoT is an all time classic for me, while MM is probably one of my lowest rated Zelda games. I could not get into MM. As in previous installments, Link can perform basic actions such as walking, running and limited jumping (although sometimes Link performs flips), and must use items to battle enemies . Majora's Mask is the concept art game that actually made it. Answer (1 of 5): It is actually pretty dark compared to a lot of other games in the franchise. (I got stuck on one thing in OOT, while I needed a guide for quite a few things in MM) But then in replaying them you know what you're doing, and thus MM is better in hindsight while OOT at best, is the same. Block & switch puzzles usually involve Link pushing a block around a room, but the Elegy of Emptiness allows players to create blocks wherever they standallowing for rooms to feature multiple switches without multiple blocks, adding another layer to dungeon progression. @SNESDisney if they won't push it, i will, because this is absurd--do you read books exclusively for the technical skills exhibited by the author? More like a B side track. The story was epic, it was groundbreaking and felt mainline, not like a side quest that was MM. Discuss gameplay, story, tips, post the latest news, and anything else related to Zelda! Listen, I can admit that this may be the best story of the entire Zelda franchise. It didn't feel like a Zelda proper. Permanence in gaming isnt something thats seen often, especially in regards to the passage of time. They are truly a pair. I love both but I like the darkness, eeriness and edge of Majora's Mask. Theres a commitment to movement to stillness thats unseen outside of theater. That alone takes quite a while. Just as importantly, side quests are dynamic and feature cohesive arcs. Great Bay Temple is designed around the Ice Arrows, but the majority of puzzles in the first half make extensive use of the Hookshot and the Zora Mask, which is basically the Iron Boots combined with the Boomerang. A man with simultaneously too much spare time on his hands and no time at all, Renan loves nothing more than writing about video games. Philosophically, both games are rooted in the same want to accomplish what Ocarina couldnt. It just managed to be a good n64 game which was rare in those days. With that being said, many Zelda fans debate on which game is better. Here's the issue: staying in giant form drains up magic potion, and going between Stone Temple and Clock Town for potions can be irritating. Play both, for sure. Is this all a little goofy and playful? Not that I don't agree but it's definitely not as much of an "edgy hipster opinion" as it used to be. 27 Comments The Legend of Zelda: Majora's Mask The Legend of Zelda: Majora's Mask 3D - Review Following up on the success of The Ocarina of Time remake for 3DS, The Legend of Zelda. MM obviously had no pacing since you controlled the pace. So, which Zelda game is actually better on Nintendo Switch? When paired with a time limit, Stray Fairies make already challenging dungeons even harder. What can I do this cycle? Creates such a bond between the game and the player that is hard to match in ocarina and is still a monumental relation that games hardly get down today. might not take players through seven years of tragedy, but it does showcase the pain of living in a very condensed three days. [1] [2] It was created along with the Temple of Time and the Door of Time to prevent those unworthy of touching the Master Sword . I don't care for doing the same thing over & over, or repeating the same environment, etc, so MM never really did it for me.
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